Blog Projects

Mark Mulligan | Software Engineer

I'm a software engineer based in Sydney Australia who is developing a self funded dataflow and visual programming platform written in Rust. I'm looking for employment within the rust community and have a strong background in C# and Unity 3D based projects.

If you are looking for a Rust developer or just want to expand your Rust network, don't hesitate to reach out to me at [email protected]

Blog

Projects

NGenate

...

Client: Code Trance

NGenate is my self funded visual programming platform for dataflow and has been my side project and passion for some time now. It's still in an early development phase and you can read all about it in my blog.

Optus Bar VR Experience

...

Client: Red Cartel

This was a really fun and interesting Unity3D based project that I did while at Red Cartel. I implemented the multiplayer networking code and worked with the Optus innovation team and feed specialists to bring in live Optus sport feeds into a virtual reality bar.

Ebay VR & Myer Shopping Experience

...

Client: Red Cartel

A first of a kind VR shopping activation experience created by Red Cartel for Ebay and Myer. I was responsible for dev team leadership and implementing core node graph visuals, physics and API integration in collaboration with an Ebay australia feed specialist.

Shell Pit stop VR

...

Client: Red Cartel

This activation is a four-player VR pit stop game. I was the lead developer at Red Cartel on this project and implemented core game mechanics and multiplayer networking logic.

Robot Simulation

...

Client: Macquarie University

I created this simple C++ engine as a third year University project. I was responsible for creating all visuals and code from scratch with the exception of some low level c++ libs such as glm.

Ryde Council Personal Mobility Device Research System

...

Client: Ryde Council, Macquarie University

My major university project which was an industry collaboration project with Ryde Council. I implemented all backend code for a system to manage and track fleets of personal mobility devices. Tech: Python, Django, Postgresql, HTML, CSS, JS.

S3 Backup & Sync Tool

...

Client: Code Trance

A comprehensive command-line based backup tool that I created for my own company. Uses Dotnet core, ASP.net and sql-lite and connects with the AWS SDK for the ability to sync terabytes worth of data more reliably and at a faster rate than competitors at the time.

Cadbury VR Sleigh Ride

...

Client: Red Cartel

While working at Red Cartel, I created all the Unity3D code for this virtual reality multiplayer sleigh ride. All graphics were created by the amazing team at Red Cartel.

Demystifying Chinese Investments in Australia

...

Client: Red Cartel

I was responsible for the complete software implementation including procedurally generated and animated statistics for this Red Cartel produced App.

Procedural Bathroom Visualizer

...

Client: Red Cartel

A tile visualization and calculation tool developed for a tiling brand. I was responsible for dev team leadership and implementing core systems including tile pattern, atlassing and cutting systems, backend data-feed design in collaboration with a backend team and cad style wall procedural wall drawing and generation.

© 2023 by Mark Mulligan